# BUKKBEEK — Jude Udumullage, 3D game artist & Godot developer > Freelance 3D generalist, VFX artist and Godot developer based in Ontario, Canada > (originally Sri Lanka). Creator of the Godot asset packs **EffectBlocks** and > **NatureBlocks**, plus **Ceylon Blocks** and the open-source **Godot Pixel > Renderer**. Portfolio: stylized, low-poly, game-ready 3D assets, environments > and visual effects. Available for commissions. - Email: bukkbeek3d@gmail.com - Site: https://bukkbeek.github.io/ - Detailed plain-text summary: https://bukkbeek.github.io/llms-full.txt ## Godot asset packs - [EffectBlocks](https://bukkbeek.itch.io/effectblocks): 100+ customizable low-poly stylized 3D VFX effects for Godot — fire, smoke, explosions, magic, energy, decals, space. - [NatureBlocks](https://bukkbeek.itch.io/natureblocks): 500+ stylized nature assets for Godot with procedural terrain generation, vegetation scatter tools, materials, shaders and environment presets. - [Ceylon Blocks](https://bukkbeek.itch.io/): free Sri Lankan heritage-inspired low-poly 3D asset collection (cultural architecture, tropical environments). ## Developer tools - [Godot Pixel Renderer](https://github.com/bukkbeek/GodotPixelRenderer): open-source 3D-to-pixel-art renderer for Godot 4 with frame-by-frame animation export. Featured by Games From Scratch. - [Godot FPS Template](https://bukkbeek.itch.io/godot-fps-template): modular FPS starter — movement, weapons, enemy AI, interactables, vehicles. - [Godot Terrain Generator](https://bukkbeek.itch.io/godot-terrain-gen): GridMap terrain with tiles, buildings, road networks and procedural forests. - [wikiBlocks](https://github.com/bukkbeek/wikiblocks): file-based markdown wiki for personal knowledge bases. ## Games & commissioned work - [REBEL.101 / Tanks Gone Rogue](https://bukkbeek.itch.io/tanks-gone-rogue): solo-developed dystopian tank combat game — design, programming, 3D art, UI, VFX. - [Lancer Tactics](https://wick.itch.io/lancer-tactics): VFX artist — explosions, weapon effects, shields, line effects for the Lancer TTRPG adaptation. - Warminer: lead 3D artist on a sci-fi RTS (Unity). - EION: dystopian 3D side-scrolling adventure with base building (Godot). - Universe Island: game planner and lead 3D designer; flat-shaded low-poly art and trailer. - Nomad's Barge: fantasy airship featured in *Bone and Arrow* by Skew Back Studios. - Environments: Lakeview Bakery, Forest Ruins, Moon City, Car Factory, Creepy Creams, Space Lab, Underwater VFX. ## Services - Custom 3D game assets (characters, environments, props, vehicles) - Stylized low-poly modelling for mobile, indie and VR - Environment art and scene composition - VFX, particle and shader work for Godot and Unity - Blender-to-Unity / Blender-to-Godot asset integration and optimization ## Optional - [Full portfolio text](https://bukkbeek.github.io/llms-full.txt): complete descriptions of every project and pack. - [Sitemap](https://bukkbeek.github.io/sitemap.xml) - [Sketchfab](https://sketchfab.com/bukkbeek), [YouTube](https://www.youtube.com/@bukkbeek), [GitHub](https://github.com/bukkbeek)